

Curios can be modded or added, but are very limited in potential.All AI can be modded, but new AI mechanics cannot be added.New locations cannot be added in, but existing ones can be modified.New and existing monsters can be added or modded.Limiting supply items to certain classes or scenarios is currently not possible. Many current supply effects are hardcoded, but new ones can be added with general ease.

Only a small handful of effects are hardcoded and inaccessible by modders. Most buffs and effects are available to tinker with.It is very possible to create completely new classes with their own artwork, animations, and skills.

More specific info on areas of the game can be found in their respective guide section. At least then loosing a trinket due to this system would at least have a counter balance.This is a list of general parts/mechanics that can be modded. Maybe add in a positive quirk which increases your chances of winning a random trinket when at the gambling hall, just like there's a quirk that increases your chances of winning gold. The only way I'd be okay with them keeping this in the game is if there were a chance that you could also randomly win trinkets as well. The trinkets, however, should not have a chance to be lost simply because your characters visit the tavern. It's already enough that you have to spend thousands of gold just to get your characters a drink (apparently super inflation exists in this town), so when the character randomly looses a trinket that you spent time acquiring, it's just infuriating without any sense that you could have prevented it, other than not using the Tavern for stress healing, which seems to defeat the point.įrankly, having the chance to lose gold is enough, and though I would not like it if they added it, I would even be somewhat okay with them having a chance of losing heirlooms as well. It doesn't add anything to the game, there's no strategy or anything, it's just the game decides that you loose a trinket and there's nothing you can do. This is one of the things that I think needs to be changed, if they haven't already got it on the to-do list.
